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Procedural 3D Modeling Using Geometry Nodes in Blender

You're reading from   Procedural 3D Modeling Using Geometry Nodes in Blender Discover the professional usage of geometry nodes and develop a creative approach to a node-based workflow

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781804612552
Length 282 pages
Edition 1st Edition
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Table of Contents (23) Chapters Close

Preface 1. Part 1 – Familiarizing Yourself with the Node System
2. Chapter 1: An Introduction to Geometry Nodes FREE CHAPTER 3. Chapter 2: Understanding the Functionality of Basic Nodes 4. Chapter 3: Must-Have Add-ons for Building Node Trees 5. Part 2 – Creating a Mesh in the Geometry Node System
6. Chapter 4: Making Use of Node Primitives 7. Chapter 5: Distributing Instances onto a Mesh 8. Chapter 6: Working with the Spreadsheet in Blender 9. Chapter 7: Creating and Modifying Text in the Geometry Node Editor 10. Part 3 – Modifying Meshes and Curves in the Geometry Node System
11. Chapter 8: Editing Curves with Nodes 12. Chapter 9: Manipulating a Mesh Using Geometry Nodes 13. Part 4 – Hands-On Projects Involving Advanced Workflow Techniques
14. Chapter 10: Creating a Procedural Plant Generator 15. Chapter 11: Creating a Procedural Spiderweb Generator 16. Chapter 12: Constructing a Procedural LED Panel 17. Part 5 – Best Practices to Improve Your Workflow
18. Chapter 13: Tips and Tricks for the Geometry Node Editor 19. Chapter 14: Troubleshooting the Most Common Problems in Geometry Nodes 20. Index 21. Other Books You May Enjoy Appendix: Important Shortcuts

Index

As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.

A

add-ons

accessing 37

enabling 36, 37

installing, in Blender 36

Align Euler to Vector node 216-218

Attribute node 201

B

Bezier Segment Node Primitive 51, 52

Blender

add-ons, installing 36

Boolean input/output node connection 8

Booleans

using, in mesh 141, 142

C

color input/output node connection 10

Combine XYZ node 118

Cone Node Primitive 47, 48

converter node 25

Curve to Mesh node 25

Mesh to Volume node 26, 27

Volume to Mesh node 27

convex hull 178

creating, around objects 179

wireframe, creating from 179-182

Cube node 91

Cube Node Primitive 43, 44

Curve Circle node 210

curve nodes 48

locating 48

Curve Primitives menu 49

Bezier Segment Node Primitive 51, 52

Curve Circle Node Primitive 50, 51

Curve...

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