Chapter 5: Developing Servers and Clients
We developed our first to upper
Tuxedo application early in Chapter 2, Building Our First Tuxedo Application, of the book and then deep dived into the architecture and implementation of Tuxedo and typed buffers. There is one final topic we have to explore in depth in order to fully understand the first Tuxedo application: developing Tuxedo clients and servers themselves.
In this chapter, we will cover the following topics:
- Writing to ULOG
- Understanding server lifetime
- Advertising services
- Receiving inputs in a service
- Returning outputs from a service
- Understanding client lifetime
- Calling a service
- Joining the application
By the end of this chapter, you will know how to develop Tuxedo servers. You will know several ways to expose services to clients and how they interact with different configuration modes of Tuxedo servers. You will know how to develop Tuxedo clients to consume services in synchronous...