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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Updating the WalkDistancePage code-behind using C#

Now that we have updated our user interface for our ContentPage using XAML to include minor changes to our ContentPage control, as well as specify properties for our CustomMapOverlay local namespace, the next step is to begin updating the underlying C# code within our WalkDistancePage code-behind file. We will do this to communicate with our WalkDistancePageViewModel, which will be used to interact with our CustomMapOverlay control, and place a pin placeholder that will contain information associated with the chosen walk trail from the ListView contained within our WalksMainPage.

Let's take a look at how we can achieve this by following these steps:

Open the WalkDistancePage.xaml.cs code-behind file, ensuring that it is displayed within the code editor, and enter the following highlighted code sections:

     //
// WalkDistancePage...
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