Creating a UI system using C#
In this section, we will create a C# system for handling UI behavior, leveraging optimization tips and the MVC structure to achieve our objectives. This involves creating a UIManager
class to oversee views, a BaseView
class containing core view logic, and a practical example demonstrating the implementation of the UI system.
The UIManager class
To kick off this system, we’ll establish a base class called UIManager
. This class will handle the invocation of show
and hide
functions for views and will act as a container for all the views. For each scene, we’ll create a child of UIManager
, responsible for controlling the views within that specific scene. This scene-specific manager will hold all the views, providing us with better control over them. This setup allows us to hide all views, ensuring that only one view is active at a time, which is advantageous for performance.
The following code block provides a sample of the UIManager
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