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LiveCode Mobile Development Beginner's Guide (2nd Edition)

You're reading from   LiveCode Mobile Development Beginner's Guide (2nd Edition) Create interactive mobile apps for Android and iOS with LiveCode

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Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781849699655
Length 256 pages
Edition 1st Edition
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Authors (2):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
Joel W Gerdeen Joel W Gerdeen
Author Profile Icon Joel W Gerdeen
Joel W Gerdeen
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Toc

Table of Contents (10) Chapters Close

Preface 1. LiveCode Fundamentals FREE CHAPTER 2. Getting Started with LiveCode Mobile 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device A. Extending LiveCode Index

Building Apps for Beta Testers


You may have given test builds to friends and colleagues all the way through the process of developing your app, but even if you haven't, it becomes more important to do so as you get closer to the time when you have to upload the app to the app stores. Beta testers can tell you about technical and nontechnical issues. Are there any typos in the Credits? Does the icon look good? Were there any strange aspects to the installation experience? And of course, does the app do what it's supposed to do on the numerous devices and OSes?

The process of making an app to send it to a tester is different on Android than on iOS. In fact, it's incredibly easy on Android! Let's look at that first.

Sending an Android app to testers

When click on the Save as Standalone Application… option for Android, you create an APK file. You could e-mail this file to your testers and they could do what is called a "side load" of the file on their device. In Chapter 2, Getting Started with...

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