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Linux Device Driver Development

You're reading from   Linux Device Driver Development Everything you need to start with device driver development for Linux kernel and embedded Linux

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Product type Paperback
Published in Apr 2022
Publisher Packt
ISBN-13 9781803240060
Length 708 pages
Edition 2nd Edition
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Author (1):
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John Madieu John Madieu
Author Profile Icon John Madieu
John Madieu
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Table of Contents (23) Chapters Close

Preface 1. Section 1 -Linux Kernel Development Basics
2. Chapter 1: Introduction to Kernel Development FREE CHAPTER 3. Chapter 2: Understanding Linux Kernel Module Basic Concepts 4. Chapter 3: Dealing with Kernel Core Helpers 5. Chapter 4: Writing Character Device Drivers 6. Section 2 - Linux Kernel Platform Abstraction and Device Drivers
7. Chapter 5: Understanding and Leveraging the Device Tree 8. Chapter 6: Introduction to Devices, Drivers, and Platform Abstraction 9. Chapter 7: Understanding the Concept of Platform Devices and Drivers 10. Chapter 8: Writing I2C Device Drivers 11. Chapter 9: Writing SPI Device Drivers 12. Section 3 - Making the Most out of Your Hardware
13. Chapter 10: Understanding the Linux Kernel Memory Allocation 14. Chapter 11: Implementing Direct Memory Access (DMA) Support 15. Chapter 12: Abstracting Memory Access – Introduction to the Regmap API: a Register Map Abstraction 16. Chapter 13: Demystifying the Kernel IRQ Framework 17. Chapter 14: Introduction to the Linux Device Model 18. Section 4 - Misc Kernel Subsystems for the Embedded World
19. Chapter 15: Digging into the IIO Framework 20. Chapter 16: Getting the Most Out of the Pin Controller and GPIO Subsystems 21. Chapter 17: Leveraging the Linux Kernel Input Subsystem 22. Other Books You May Enjoy

Chapter 5: Understanding and Leveraging the Device Tree

The device tree is an easy-to-read hardware description file, with a JSON-like formatting style. It is a simple tree structure where devices are represented by nodes and their properties. These properties can either be empty (that is, just the key to describe Boolean values) or key-value pairs, where the value can contain an arbitrary byte stream. This chapter is a simple introduction to device trees. Every kernel subsystem or framework has its own device tree binding, and we will talk about those specific bindings when we deal with the relevant topics.

The device tree originated from Open Firmware (OF), which is a standard endorsed by computer companies, and whose main purpose is to define interfaces for computer firmware systems. That said, you can find out more about device tree specification at http://www.devicetree.org/. Therefore, this chapter will cover the basics of the device tree, including the following:

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