Making Static Mesh movable
Let us open our saved map that we have created in Chapter 2, Creating Your First Level, and let us first save the level as a new Chapter3Level
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- Go to Content Browser | Content | StarterContent | Props, and search for SM_Chair, which is a standard Static Mesh prop. Click and drag it into our map.
- The chair we have in the level now is unmovable. You can quickly build and run the level to check it out. To make it movable, we need to change a couple of settings under the chair's details.
- First, ensure SM_Chair is selected, go to the Details tab. Go to Transform | Mobility, change it from Static to Movable. Take a look at the following screenshot, which describes how to make the chair movable:
- Next, we want the chair to be able to respond to us. Scroll a little down the Details tab to change the Physics setting for the chair. Go to Details | Physics. Make sure the checkbox for Simulate Physics is checked. When this checkbox is checked, the auto-link setting sets the...