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Learning Node.js for .NET  Developers

You're reading from   Learning Node.js for .NET Developers Build server side applications with Node.js

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Product type Paperback
Published in Jun 2016
Publisher
ISBN-13 9781785280092
Length 248 pages
Edition 1st Edition
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Author (1):
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Mark Vasilkov Mark Vasilkov
Author Profile Icon Mark Vasilkov
Mark Vasilkov
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Toc

Table of Contents (16) Chapters Close

Preface 1. Why Node.js? FREE CHAPTER 2. Getting Started with Node.js 3. A JavaScript Primer 4. Introducing Node.js Modules 5. Creating Dynamic Websites 6. Testing Node.js Applications 7. Setting up an Automated Build 8. Mastering Asynchronicity 9. Persisting Data 10. Creating Real-time Web Apps 11. Deploying Node.js Applications 12. Authentication in Node.js 13. Creating JavaScript Packages 14. Node.js and Beyond Index

Organizing Socket.IO applications

Now that we have a chat lobby on the index page of our application, it's a bit odd that users have to reload the page (and lose the chat history) to find out about new games. We can use Socket.IO to update these as well.

Exposing real-time updates to the model

First, we'll need our games service itself to expose events for when games are added or removed. Here we use the Mongoose-provided post method to hook into persistence operations on games as given here src/services/games.js:

'use strict';

const EventEmitter = require('events');
const emitter = new EventEmitter();

module.exports = (mongoose) => {
    let Game = mongoose.models['Game'];

    if (!Game) {
        let Schema = mongoose.Schema;
        let gameSchema = new Schema({
            word: String,
            setBy: String
        });

        ...
        
        gameSchema.post('save', game =>
            emitter.emit('gameSaved&apos...
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