What you need for this book
To run the code listed in this book, you will need the following:
- A Mac computer running OS X 10.8.4 (Mountain Lion) or a higher version
- Xcode 5.1 or a higher version
Note
To test the code on your device, you must be enrolled as an iPhone developer on the Apple iOS Developer program. However, you can test all the code in the book on the simulator, except the small part where we use gyroscope to control the game in Chapter 5, Starting the Action, and to test In-App purchases covered in Chapter 12, Standing Out – Integrating Game Center and In-App Purchases.
Sample game art, sound, music, and all the other required assets are included in the book's supporting files, which you can download for free at the Packt website.