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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Chapter 18. Beta and Store Submission

You have come a long way; from learning about Xcode to building an entire app. But this process would not be complete without actually learning how to submit the app to the App Store. This process may seem like a lot when doing this for the first time, but it becomes easier and second nature after a while.

When I submitted my first app, I was extremely nervous. I remember the relief I felt after having submitted the app, but then, I was constantly checking the site and my e-mails for that approval e-mail. I heard many stories of people who spent so much time working on an app only to have it rejected. These fears are understandable, but know that Apple wants you to succeed. Even if your app gets rejected (and my first one did), it is usually not so bad.

My first app was a sports app, and it was rejected for two reasons. First, in Apple's eyes, the logo for my app was too close to an NFL logo. To address this, I simply made a generic logo...

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