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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
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Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Chapter 15. iMessages

Text messaging started with just simple text and the creation of faces using special characters. As smartphones started to become more and more commonplace, so did text messaging. Messages are now a major form of communication for a large majority of people. People find it easier to respond to a text message versus answering a phone call.

When Apple announced the iMessages App and Stickers, it took messaging to another level. We had stickers before this announcement, but now we had a fully integrated system. iMessages not only allow you to send a sticker to express a feeling or an emotion more effectively than words; you can now use messages to send the score of a game or even play games through text message.

In this chapter, we are going to create an iMessages app. This app will allow the user to look for restaurants and send reservations to others. We will build our UI to look similar to what our phone looks like. In order to create the iMessages app, we...

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