Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
GameMaker Programming By Example

You're reading from   GameMaker Programming By Example Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine!

Arrow left icon
Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785887963
Length 212 pages
Edition 1st Edition
Arrow right icon
Authors (2):
Arrow left icon
Brian Christian Brian Christian
Author Profile Icon Brian Christian
Brian Christian
Steven Isaacs Steven Isaacs
Author Profile Icon Steven Isaacs
Steven Isaacs
Arrow right icon
View More author details
Toc

Choosing your version

GameMaker: Studio is available for download exclusively for Microsoft Windows at http://yoyogames.com/studio. There are a few different versions available, each adding more functionality as the price point increases. All of the versions allow you to create games using the game engine. For the most part, the increased functionality relates to publishing your game to different platforms as well as providing some additional features.

The Standard Edition is fully functioning and is perfectly adequate for developing games in GameMaker: Studio. The Professional Edition includes many more features than the Standard, such as team features, early access builds, the ability to purchase additional export modules, and allows the developer to publish games to platforms beyond Windows and GameMaker: Player. The Master Collection contains everything available, which is the Professional Edition bundled with all the export modules. The additional export modules cannot be purchased with only the Standard Edition of GameMaker: Studio.

Whatever version you choose, keep in mind its limitations and what you might need, but do not pay for more than you need. You might purchase the Master Collection and end up only using the additional HTML5 module, making the additional features unnecessary. However, keep in mind that you can commercially publish your games with any version of the IDE, but the Standard Edition will force a splash screen and application name that both say "Made with GameMaker: Studio".

You can always upgrade later, so the Standard version is a perfectly appropriate place to start. Once you've chosen your version, get a license key for it and download the GameMaker: Studio installer and run it.

Tip

The following is a note about GameMaker: Studio licenses. The IDE will revalidate its license key with the YoYo Games servers once a month. However, if it cannot connect to them, you must manually relicense it with a special license file. Read more about this at http://help.yoyogames.com/entries/27068613-Offline-Licence-Verification-for-GameMaker.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime