Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Gamemaker Essentials
Gamemaker Essentials

Gamemaker Essentials: Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease

eBook
€10.99 €16.99
Paperback
€20.99
Subscription
Free Trial
Renews at €18.99p/m

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
Table of content icon View table of contents Preview book icon Preview Book

Gamemaker Essentials

Chapter 2. Getting Started

In this chapter, we will be looking into the main interface of GameMaker: Studio and exploring the functions and features available within the program.

In this chapter, we will cover the following topics:

  • Licensing
  • The welcome window
  • The main toolbar
  • The drop-down menus
  • The resource tree

Licensing

With GameMaker: Studio installed, it is important to know exactly what your license gives you in terms of access.

Firstly, your license key grants you an access to GameMaker. It also provides proof of purchase if you have one of the paid versions.

Your key also provides you with access to any export modules you have purchased. When purchasing a module, your key will be updated and you will need to enter the updated key into GameMaker for your new features to take effect.

To do this, GameMaker has an Update License option under the Help drop-down button as shown in the screenshot given here:

Licensing

Clicking on this will show a dialog where you may enter your new license key. You will then be prompted to restart GameMaker: Studio to finish the process. Once that is done, you should have access to your purchased features and modules.

Licensing

If you ever need to re-register GameMaker for any reason and need your license key/keys, you can have them e-mailed to you via the YoYo Games website on the support...

Summary

In this chapter, we learned about the main interface of GameMaker, and we are now ready to get started with using GameMaker and its features.

We are now able to access every function regarding resources and GameMaker functionality, as well as how resources are sorted within the GameMaker user interface.

In the next chapter, we will begin looking at resource management and what resources are actually there in GameMaker.

Left arrow icon Right arrow icon

Description

This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.

Who is this book for?

This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.

What you will learn

  • Get to grips with the GameMaker: Studio interface
  • Discover resources such as sprites, shaders, scripts, and many more in GameMaker and what each one is used for
  • Create and animate sprites using the GameMaker sprite editor
  • Design your own game using GameMaker Language programing
  • Create objects and program them to use in your games
  • Set up monetization and analytics in your games
  • Deploy and publish your games online across platforms such as Android, iOS, and Windows

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Mar 26, 2015
Length: 154 pages
Edition : 1st
Language : English
ISBN-13 : 9781784390518
Tools :

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want

Product Details

Publication date : Mar 26, 2015
Length: 154 pages
Edition : 1st
Language : English
ISBN-13 : 9781784390518
Tools :

Packt Subscriptions

See our plans and pricing
Modal Close icon
€18.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
€189.99 billed annually
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just €5 each
Feature tick icon Exclusive print discounts
€264.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just €5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total 94.97
GameMaker Cookbook
€36.99
Gamemaker Essentials
€20.99
GameMaker Programming By Example
€36.99
Total 94.97 Stars icon

Table of Contents

10 Chapters
1. Introducing GameMaker Chevron down icon Chevron up icon
2. Getting Started Chevron down icon Chevron up icon
3. Resource Management Chevron down icon Chevron up icon
4. Objects Chevron down icon Chevron up icon
5. The GameMaker Language Chevron down icon Chevron up icon
6. Sprites Chevron down icon Chevron up icon
7. Making a Game Chevron down icon Chevron up icon
8. Debugging Chevron down icon Chevron up icon
9. Game Settings and Exporting Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.8
(13 Ratings)
5 star 38.5%
4 star 23.1%
3 star 23.1%
2 star 7.7%
1 star 7.7%
Filter icon Filter
Top Reviews

Filter reviews by




The Fire Oracle Apr 22, 2020
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Excellent!
Amazon Verified review Amazon
SuJo May 19, 2015
Full star icon Full star icon Full star icon Full star icon Full star icon 5
GameMaker EssentialsPublisher Link: https://www.packtpub.com/game-development/gamemaker-essentials/?utm_source=RajB&utm_medium=referral&utm_campaign=17843961255/5 - Author has vast experience on the subject matterThis book is laid out very well, has a lot of different sections that pack a punch at just 154 pages. I love how the book starts off with the foundation work with layering the various components of a game and then puts them into use with making an actual game. The book also takes it a step further and goes into promoting your game and making some money at the same time. If you're serious about making a game and want to use a framework that has boiled down the elements of game creation into one tight IDE then grab a copy of this book, brew some coffee, and get into this book. Highly recommended especially for any teens that are looking for a hobby and have a desire in video games and how they work.
Amazon Verified review Amazon
Landon Hughes Dec 06, 2016
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This is THE book you need if you are starting to learn GameMaker. I love this book!
Amazon Verified review Amazon
Traveler® Oct 04, 2015
Full star icon Full star icon Full star icon Full star icon Full star icon 5
good book
Amazon Verified review Amazon
bc! May 20, 2015
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This is an excellent primer for GameMaker Studio. It walks you through the basics (GM:S interface, resource management, creating sprites). It also gives an introduction to GML and the game you make near the end even utilizes GML. It also features chapters on exporting and debugging. It explains everything very well. It's nice to not only know how some code works but also why you would use it.Overall I'd say this is an excellent book for someone starting out or a good refresher. I had been messing around with GM:S for a couple of months now but usually doing random tutorials. This book set me on a more instructed path and explained a lot of things I had been using but not understanding.
Amazon Verified review Amazon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

How do I buy and download an eBook? Chevron down icon Chevron up icon

Where there is an eBook version of a title available, you can buy it from the book details for that title. Add either the standalone eBook or the eBook and print book bundle to your shopping cart. Your eBook will show in your cart as a product on its own. After completing checkout and payment in the normal way, you will receive your receipt on the screen containing a link to a personalised PDF download file. This link will remain active for 30 days. You can download backup copies of the file by logging in to your account at any time.

If you already have Adobe reader installed, then clicking on the link will download and open the PDF file directly. If you don't, then save the PDF file on your machine and download the Reader to view it.

Please Note: Packt eBooks are non-returnable and non-refundable.

Packt eBook and Licensing When you buy an eBook from Packt Publishing, completing your purchase means you accept the terms of our licence agreement. Please read the full text of the agreement. In it we have tried to balance the need for the ebook to be usable for you the reader with our needs to protect the rights of us as Publishers and of our authors. In summary, the agreement says:

  • You may make copies of your eBook for your own use onto any machine
  • You may not pass copies of the eBook on to anyone else
How can I make a purchase on your website? Chevron down icon Chevron up icon

If you want to purchase a video course, eBook or Bundle (Print+eBook) please follow below steps:

  1. Register on our website using your email address and the password.
  2. Search for the title by name or ISBN using the search option.
  3. Select the title you want to purchase.
  4. Choose the format you wish to purchase the title in; if you order the Print Book, you get a free eBook copy of the same title. 
  5. Proceed with the checkout process (payment to be made using Credit Card, Debit Cart, or PayPal)
Where can I access support around an eBook? Chevron down icon Chevron up icon
  • If you experience a problem with using or installing Adobe Reader, the contact Adobe directly.
  • To view the errata for the book, see www.packtpub.com/support and view the pages for the title you have.
  • To view your account details or to download a new copy of the book go to www.packtpub.com/account
  • To contact us directly if a problem is not resolved, use www.packtpub.com/contact-us
What eBook formats do Packt support? Chevron down icon Chevron up icon

Our eBooks are currently available in a variety of formats such as PDF and ePubs. In the future, this may well change with trends and development in technology, but please note that our PDFs are not Adobe eBook Reader format, which has greater restrictions on security.

You will need to use Adobe Reader v9 or later in order to read Packt's PDF eBooks.

What are the benefits of eBooks? Chevron down icon Chevron up icon
  • You can get the information you need immediately
  • You can easily take them with you on a laptop
  • You can download them an unlimited number of times
  • You can print them out
  • They are copy-paste enabled
  • They are searchable
  • There is no password protection
  • They are lower price than print
  • They save resources and space
What is an eBook? Chevron down icon Chevron up icon

Packt eBooks are a complete electronic version of the print edition, available in PDF and ePub formats. Every piece of content down to the page numbering is the same. Because we save the costs of printing and shipping the book to you, we are able to offer eBooks at a lower cost than print editions.

When you have purchased an eBook, simply login to your account and click on the link in Your Download Area. We recommend you saving the file to your hard drive before opening it.

For optimal viewing of our eBooks, we recommend you download and install the free Adobe Reader version 9.