Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Flutter Projects

You're reading from   Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games

Arrow left icon
Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781838647773
Length 490 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Simone Alessandria Simone Alessandria
Author Profile Icon Simone Alessandria
Simone Alessandria
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Hello Flutter! 2. Miles or Kilometers? Using Stateful Widgets FREE CHAPTER 3. My Time - Listening to a Stream of Data 4. Pong Game - 2D Animations and Gestures 5. Let's Go to the Movies - Getting Data from the Web 6. Store That Data - Using Sq(F)Lite To Store Data in a Local Database 7. Firing Up the App - Integrating Firebase into a Flutter App 8. The Treasure Mapp - Integrating Maps and Using Your Device Camera 9. Let's Play Dice: Knockout - Creating an Animation with Flare 10. ToDo App - Leveraging the BLoC Pattern and Sembast 11. Building a Flutter Web App 12. Assessment 13. Other Books You May Enjoy Appendix

Technical requirements

You'll find the completed app code on the book's GitHub repository at https://github.com/PacktPublishing/Flutter-Projects.

To follow along with the code examples in this book, you should have the following software installed on your Windows, Mac, Linux, or Chrome OS device:

  • The Flutter Software Development Kit (SDK).
  • When developing for Android: the Android SDK, easily installed by Android Studio.
  • When developing for iOS: macOS and Xcode.
  • An emulator (Android), a simulator (iOS), or a connected iOS or Android device with debugging enabled.
  • An editor: Visual Studio Code (VS Code), Android Studio, or IntelliJ IDEA are recommended. All should have the Flutter/Dart extensions installed.
  • For this chapter, a Google account is required to use Firebase.
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime