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Deep Reinforcement Learning Hands-On

You're reading from   Deep Reinforcement Learning Hands-On Apply modern RL methods to practical problems of chatbots, robotics, discrete optimization, web automation, and more

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Product type Paperback
Published in Jan 2020
Publisher Packt
ISBN-13 9781838826994
Length 826 pages
Edition 2nd Edition
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Author (1):
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Maxim Lapan Maxim Lapan
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Maxim Lapan
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Table of Contents (28) Chapters Close

Preface 1. What Is Reinforcement Learning? 2. OpenAI Gym FREE CHAPTER 3. Deep Learning with PyTorch 4. The Cross-Entropy Method 5. Tabular Learning and the Bellman Equation 6. Deep Q-Networks 7. Higher-Level RL Libraries 8. DQN Extensions 9. Ways to Speed up RL 10. Stocks Trading Using RL 11. Policy Gradients – an Alternative 12. The Actor-Critic Method 13. Asynchronous Advantage Actor-Critic 14. Training Chatbots with RL 15. The TextWorld Environment 16. Web Navigation 17. Continuous Action Space 18. RL in Robotics 19. Trust Regions – PPO, TRPO, ACKTR, and SAC 20. Black-Box Optimization in RL 21. Advanced Exploration 22. Beyond Model-Free – Imagination 23. AlphaGo Zero 24. RL in Discrete Optimization 25. Multi-agent RL 26. Other Books You May Enjoy
27. Index

The MAgent environment

Before we jump into our first MARL example, I will describe our environment to experiment with.

Installation

If you want to play with MARL, your choice is a bit limited. All the environments that come with Gym support only one agent. There are some patches for Atari Pong, to switch it into two-player mode, but they are not standard and are an exception rather than the rule.

DeepMind, together with Blizzard, has made StarCraft II publicly available (https://github.com/deepmind/pysc2) and it makes for a very interesting and challenging environment for experimentation. However, for somebody who is taking their first steps in MARL, it might be too complex. In that regard, I found the MAgent environment from Geek.AI (https://github.com/geek-ai/MAgent) perfectly suitable: it is simple, fast, and has minimal dependency, but it still allows you to simulate different multi-agent scenarios for experimentation. It doesn't provide a Gym-compatible API, but...

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