Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Deep Reinforcement Learning Hands-On

You're reading from   Deep Reinforcement Learning Hands-On Apply modern RL methods, with deep Q-networks, value iteration, policy gradients, TRPO, AlphaGo Zero and more

Arrow left icon
Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788834247
Length 546 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Maxim Lapan Maxim Lapan
Author Profile Icon Maxim Lapan
Maxim Lapan
Arrow right icon
View More author details
Toc

Table of Contents (21) Chapters Close

Preface 1. What is Reinforcement Learning? FREE CHAPTER 2. OpenAI Gym 3. Deep Learning with PyTorch 4. The Cross-Entropy Method 5. Tabular Learning and the Bellman Equation 6. Deep Q-Networks 7. DQN Extensions 8. Stocks Trading Using RL 9. Policy Gradients – An Alternative 10. The Actor-Critic Method 11. Asynchronous Advantage Actor-Critic 12. Chatbots Training with RL 13. Web Navigation 14. Continuous Action Space 15. Trust Regions – TRPO, PPO, and ACKTR 16. Black-Box Optimization in RL 17. Beyond Model-Free – Imagination 18. AlphaGo Zero Other Books You May Enjoy Index

The REINFORCE method

The formula of PG that we’ve just seen is used by most of the policy-based methods, but the details can vary. One very important point is how exactly gradient scales Q(s, a) are calculated. In the cross-entropy method from Chapter 4, The Cross-Entropy Method, we played several episodes, calculated the total reward for each of them, and trained on transitions from episodes with a better-than-average reward. This training procedure is the PG method with Q(s, a) = 1 for actions from good episodes (with large total reward) and Q(s, a) = 0 for actions from worse episodes.

The cross-entropy method worked even with those simple assumptions, but the obvious improvement will be to use Q(s, a) for training instead of just 0 and 1. So why should it help? The answer is a more fine-grained separation of episodes. For example, transitions of the episode with the total reward = 10 should contribute to the gradient more than transitions from the episode with...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime