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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy
Creating a Computer Emulator Using Nom

In the last chapter, we saw how to parse text files—in particular, how to program source files in a simple programming language. Text files aren't the only thing you could need to parse—several kinds of system software need to parse binary files (such as binary executables, multimedia files, and inter-process communication messages).

In this chapter, we will look at how to cope with the need for parsing binary files and how the nom library can be used to ease this task. First, we will look at how to parse and interpret a very simple machine language without using an external library, and then how the nom library can be used to ease this task.

To do this, we will cover the following topics:

  • Introducing a very simple machine language using only 16-bit words
  • Writing a couple of programs in this language
  • Writing a parser...
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