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Coding Roblox Games Made Easy

You're reading from   Coding Roblox Games Made Easy The ultimate guide to creating games with Roblox Studio and Lua programming

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Product type Paperback
Published in Jan 2021
Publisher Packt
ISBN-13 9781800561991
Length 238 pages
Edition 1st Edition
Languages
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Author (1):
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Zander Brumbaugh Zander Brumbaugh
Author Profile Icon Zander Brumbaugh
Zander Brumbaugh
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Table of Contents (12) Chapters Close

Preface 1. Section 1: Introduction to Roblox Development
2. Chapter 1: Introducing Roblox Development FREE CHAPTER 3. Chapter 2: Knowing Your Work Environment 4. Section 2: Programming in Roblox
5. Chapter 3: Introduction to Roblox Lua 6. Chapter 4: Roblox Programming Scenarios 7. Chapter 5: Creating an Obby 8. Chapter 6: Creating a Battle Royale Game 9. Section 3: The Logistics of Game Production
10. Chapter 7: The Three Ms 11. Other Books You May Enjoy

Adding peripheral game aspects

For your game to be complete, you must be able to work with the more peripheral aspects of a project. Having the ability to manage sometimes overlooked project details such as sound, lighting, and other effects will make you more experienced and consequently more valuable as a member of a team.

Sound

In game development, sound is a very important aspect of making your players feel completely captivated by whatever is occurring in a scene or portion of gameplay. While proper sound design is its own subject, it is important that you know where to find sounds and how to manipulate them inside Roblox.

There are several routes you can take to acquire the right sounds, those being searching for audio in the Toolbox, looking for models in the Toolbox that may contain the sound you need, or uploading your own audio files to Roblox. The first option can be done through the Toolbox or Roblox library web page. Using the Toolbox or library, you can simply...

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