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Blender 3D Incredible Models

You're reading from   Blender 3D Incredible Models A comprehensive guide to hard-surface modeling, procedural texturing, and rendering

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801817813
Length 386 pages
Edition 1st Edition
Tools
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Author (1):
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Arijan Belec Arijan Belec
Author Profile Icon Arijan Belec
Arijan Belec
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Introduction to Hard Surface Modeling
2. Chapter 1: Introducing Hard Surface Modeling FREE CHAPTER 3. Part 2: Modeling an Assault Rifle
4. Chapter 2: Creating Basic Shapes for an FN SCAR 5. Chapter 3: Adding More Details with Polygon Modeling and Modifiers 6. Chapter 4: Texturing and Rendering the FN SCAR 7. Part 3: Modeling a Sci-Fi Race Ship
8. Chapter 5: Modeling a Sci-Fi Race Ship 9. Chapter 6: Texture Painting the Sci-Fi Race Ship 10. Part 4: Modeling a T-72 Tank
11. Chapter 7: Modeling the T-72 Tank: Basic Shapes 12. Chapter 8: Modeling the T-72 Tank Hull 13. Chapter 9: Modeling the T-72 Tank Turret 14. Chapter 10: Modeling Tank Tracks 15. Chapter 11: Rigging Tank Tracks 16. Chapter 12: Texturing the Tank 17. Other Books You May Enjoy

Adding a simple magazine

In this section, we will model the last basic shape for our FN SCAR and thus end the chapter with a basic-shape version of our model. Again, we will start with a simple cube and follow a few simple steps to create the magazine:

  1. Align the edges of a cube with the magazine in the reference. In 3D view, make sure that the cube is not wider than the receiver:

Figure 2.51 – Shaping the magazine

  1. Cut the magazine with five loop cuts. These loop cuts will help us create the ridges on the magazine, so let’s align them with the middle of each ridge:

Figure 2.52 – Cutting the magazine

Tip

You can slide an edge loop along an edge, after already creating it, by pressing G twice.

  1. Add a two-edged bevel to each loop cut so it matches the width of its ridge:

Figure 2.53 – Beveling the loop cuts

  1. Add a horizontal loop cut at the top...
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