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Asynchronous Android Programming

You're reading from   Asynchronous Android Programming Unlock the power of multi-core mobile devices to build responsive and reactive Android applications

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781785883248
Length 394 pages
Edition 2nd Edition
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Authors (2):
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Helder Vasconcelos Helder Vasconcelos
Author Profile Icon Helder Vasconcelos
Helder Vasconcelos
Steve Liles Steve Liles
Author Profile Icon Steve Liles
Steve Liles
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Table of Contents (14) Chapters Close

Preface 1. Asynchronous Programming in Android FREE CHAPTER 2. Performing Work with Looper, Handler, and HandlerThread 3. Exploring the AsyncTask 4. Exploring the Loader 5. Interacting with Services 6. Scheduling Work with AlarmManager 7. Exploring the JobScheduler API 8. Interacting with the Network 9. Asynchronous Work on the Native Layer 10. Network Interactions with GCM 11. Exploring Bus-based Communications 12. Asynchronous Programing with RxJava Index

Thread mode

EventBus, by default, delivers the event in the subscriber in the same thread where the sender posted the event. Although this delivery scheme might work for most use cases, such as events that perform Android UI changes, when a long operation is executed in the event callback, the subscriber might block the main thread and prevent the system from running the UI rendering in time and drop some UI frames as a result.

To cope with time-consuming operations that might happen during the event delivery, the EventBus library allows us to define the Thread in which the Bus will call to deliver the event to the subscriber (ThreadMode).

There are four modes supported by EventBus that we can use to control the event delivering behavior:

  • ThreadMode.POSTING – The subscribers callback will be invoked in the same thread where the sender posted the event. This is default behavior and the events will be delivery synchronously to all the entities that subscribed to the dispatched event...
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