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Xamarin Blueprints

You're reading from   Xamarin Blueprints Leverage the power of Xamarin to create stunning cross-platform and native apps

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785887444
Length 516 pages
Edition 1st Edition
Languages
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Author (1):
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Michael Williams Michael Williams
Author Profile Icon Michael Williams
Michael Williams
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Table of Contents (9) Chapters Close

Preface 1. Building a Gallery Application FREE CHAPTER 2. Building a SpeechTalk Application 3. Building a GPS Locator Application 4. Building an Audio Player Application 5. Building a Stocklist Application 6. Building a Chat Application 7. Building a File Storage Application 8. Building a Camera Application

Setting up MVVMCross with iOS


Now we move over to the iOS project. For each platform, we must implement a Setup class that will be used to instantiate the MvxApplication class. Add a new class called IosSetup and implement the following:

public class IosSetup : MvxIosSetup 
    { 
        public IosSetup(MvxApplicationDelegate applicationDelegate, UIWindow window) : base(applicationDelegate, window) 
        { 
        } 
 
        protected override IMvxApplication CreateApp() 
        { 
            return new App(); 
        } 
 
        protected override IMvxTrace CreateDebugTrace() 
        { 
            return new DebugTrace(); 
        } 
    } 

Firstly, we must include a constructor that takes in an MvxApplicationDelegate and UIWindow; these will be passed into the base on instantiation. We also have two functions that are overriden as part of the MvxIosSetup object.

Start with the CreateApp function. All we are doing here is instantiating the MvxApplication class that we implemented...

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