Creating materials
Let's now use the textures that you prepared in the previous section to create materials for your Robot Drone and Alien Plant.
Note
For those of you who wish to skip the materials setup part of this tutorial, you can download the completed materials from the online repository at https://github.com/PacktPublishing/Unreal-Engine-5-Character-Creation-Animation-and-Cinematics/tree/main/Chapter07/AlienPlant/Materials
and from here: https://github.com/PacktPublishing/Unreal-Engine-5-Character-Creation-Animation-and-Cinematics/tree/main/Chapter07/RobotDrone/Materials.
Let's create your first material in Content Browser by following these simple steps:
- Open
RobotDrone
'sMaterials
folder in the sources view area of the Content Browser panel. - Right-click in the asset view area of the Content Browser panel. This will open a menu. In the CREATE BASIC ASSET section of this menu, select Material, as shown in Figure 7.7:
...