Now that we have all of the setup done, we can open up Unity with our project and export it for Android devices:
- First of all, if you haven't done so already, you'll need to have selected to add Android Build Support as an option when you are installing Unity. If you did not install it when doing the initial installation, you may reinstall Unity again with those selections checked for the platforms that you're trying to build to.
- At this point, we will dive into Unity and then move into our Build Settings menu once again by going to File | Build Settings.
- Click on the Android option from the Platform list and then click on the Switch Platform button to make the change. Note that this will make Unity reimport all of the assets in our game, so this may be time-consuming as you build larger projects.
- Now, in order to be able to build...