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The Android Game Developer???s Handbook

You're reading from   The Android Game Developer???s Handbook Discover an all in one handbook to developing immersive and cross-platform Android games

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Product type Paperback
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Length 368 pages
Edition 1st Edition
Languages
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Author (1):
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Avisekhar Roy Avisekhar Roy
Author Profile Icon Avisekhar Roy
Avisekhar Roy
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Toc

Table of Contents (15) Chapters Close

Preface 1. Android Game Development FREE CHAPTER 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Game development for VR devices


There is a large space for VR in the mobile game industry. Based on Android and Google VR platforms, developers are now targeting games for VR. VR gaming is different in nature than other games. It takes users into the game world. Certainly, game design and planning are also different from other mobile games.

VR game design

VR does not fulfil the criteria for every genre. Hence, VR game design needs to done accordingly. VR games are suitable when there is a character in the game, most preferably a first person shooter or in some RPG or racing games.

The designer needs to keep in mind that the whole game world must be experienced by users through the game. Hence, the game experience is the most important factor for any VR games.

Generally, a game designer starts designing a game from an idea. Then, corresponding controls, environment, and experience are thought of. However, in the case of VR games, the developer or designer already has a defined set of features...

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