Summary
In this chapter, we learned why optimizing topology is important. We also explored how to achieve this optimization by using Auto Merge and vertex slide. By now, you should have a good idea of how to optimize hard-surface models and deforming models.
With this, our topology process is complete. Now that we have our optimized meshes, they are ready for rigging, materials, and then finally, whatever medium they are getting used for. From the fundamentals of topology to the retopology of complex hard-surface and deforming meshes, you should be well-equipped to approach them all as you develop your own workflow based on this foundation.