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Scratch 2.0 Game Development Hotshot

You're reading from   Scratch 2.0 Game Development Hotshot Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you'll quickly learn the sophisticated possibilities of Scratch. Have fun!

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Product type Paperback
Published in Feb 2014
Publisher
ISBN-13 9781849697569
Length 330 pages
Edition Edition
Tools
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Toc

Table of Contents (18) Chapters Close

Scratch 2.0 Game Development HOTSHOT
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Blowing Things Up! 2. Beating Back the Horde FREE CHAPTER 3. Start Your Engines 4. Space Age 5. Shoot 'Em Up 6. Building a Worthy Boss 7. Creating a Level Editor 8. Dungeon Crawl 9. Hunger Run 10. Sprites with Characters The New Scratch Interface Index

Mission briefing


With this project, we will recreate a much-loved game series. At the end of the project, you will be able to invite a friend and enjoy the game you've built together. We're going to do a remake of Mario Kart and it will include a multiplayer feature.

Why is it awesome?

We will look into a very effective and efficient way of separating graphics from programming. Computer code should be as clear as possible. With fancy decorative graphics, this is not always possible. Therefore, we create fancy graphics for the player to see while they're playing, and we'll create another set of simpler graphics for the computer to work with. With only a few scripts, we can tie these graphics together to create a unified experience.

Your Hotshot objectives

We will start by creating some graphics so that we can see what we are doing. Then we will get into some scripting, and eventually tie all the bits and pieces together to create a finished game. In this project, we will deal with the following...

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