Technical requirements
To follow along with this chapter, you’ll need Blender, along with a suitable model of a regulation-sized football (otherwise known as a soccer ball).
You can download such a model here:
https://github.com/PacktPublishing/Realizing-3D-Animation-in-Blender
You can open the downloaded file and immediately begin working, or you can model your own football if you prefer:
Figure 2.1: Left – the football model, and right – an acceptable ball that I modeled in one minute
Any sphere will do, as long as it is 0.7 meters in diameter, rests on the grid floor of the scene, and is multicolored so that you can easily see it roll.