Building 3D maps and mazes
We've seen that the Pi3D library can be used to create lots of interesting objects and environments. Using some of the more complex classes (or by constructing our own), whole custom spaces can be designed for the user to explore.
In the following example, we use a special module called Building, which has been designed to allow you to construct a building using a single image file to provide the layout.
Getting ready
You will need to ensure that you have the following files in the pi3d/textures
directory:
squareblocksred.png
floor.png
inside_map0.png, inside_map1.png, inside_map2.png
These files are available as part of the book resources placed at Chapter05\resource\source_files\textures
.
How to do it…
Let's run the following 3dMaze.py
script by performing the following steps:
First, we set up the display and settings for the model using the following code:
#!/usr/bin/python3 """Small maze game, try to find the exit...