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Parallel Programming and Concurrency with C# 10 and .NET 6

You're reading from   Parallel Programming and Concurrency with C# 10 and .NET 6 A modern approach to building faster, more responsive, and asynchronous .NET applications using C#

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781803243672
Length 320 pages
Edition 1st Edition
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Author (1):
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Alvin Ashcraft Alvin Ashcraft
Author Profile Icon Alvin Ashcraft
Alvin Ashcraft
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Table of Contents (18) Chapters Close

Preface 1. Part 1:Introduction to Threading in .NET
2. Chapter 1: Managed Threading Concepts FREE CHAPTER 3. Chapter 2: Evolution of Multithreaded Programming in .NET 4. Chapter 3: Best Practices for Managed Threading 5. Chapter 4: User Interface Responsiveness and Threading 6. Part 2: Parallel Programming and Concurrency with C#
7. Chapter 5: Asynchronous Programming with C# 8. Chapter 6: Parallel Programming Concepts 9. Chapter 7: Task Parallel Library (TPL) and Dataflow 10. Chapter 8: Parallel Data Structures and Parallel LINQ 11. Chapter 9: Working with Concurrent Collections in .NET 12. Part 3: Advanced Concurrency Concepts
13. Chapter 10: Debugging Multithreaded Applications with Visual Studio 14. Chapter 11: Canceling Asynchronous Work 15. Chapter 12: Unit Testing Async, Concurrent, and Parallel Code 16. Assessments 17. Other Books You May Enjoy

Switching and flagging threads

The Threads window provides so much power when debugging a multithreaded application. We touched on some of these features in the previous section. In this section, we will learn how to switch threads, flag threads, and freeze or thaw a thread. Let’s start by switching between threads in our BackgroundPingConsoleApp project.

Switching threads

You can switch context to a different thread by using the context menu in the Threads window. Run the project and wait for the debugger to pause at the breakpoint in our anonymous method. While the execution is paused in the debugger, right-click on the Main Thread row and select Switch to Thread. The cursor in the debugger should switch positions to the Console.ReadLine() statement. This is where the main thread is waiting for the user to press any key in the console:

Figure 10.6 – Switching threads in the Visual Studio debugger

You can see how this function could be...

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