Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mobile Game Design Essentials

You're reading from   Mobile Game Design Essentials Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.

Arrow left icon
Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781849692984
Length 358 pages
Edition 1st Edition
Arrow right icon
Toc

Table of Contents (14) Chapters Close

Preface 1. Operating Systems – Mobile and Otherwise FREE CHAPTER 2. The Mobile Indie Team 3. Graphics for Mobile 4. Audio for Mobile 5. Coding Games 6. Mobile Game Controls 7. Interface Design for Mobile Games 8. Mobile Game Engines 9. Prototyping 10. Balancing, Tuning, and Polishing Mobile Games 11. Mobile Game Design 12. Pitching a Mobile Game Index

Input interfaces for mobile games


The advent of the iOS and its revolutionary touch user interface is responsible for one of the most interesting aspects of mobile game development: the possibility of creating games that rely on very innovative input control systems.

Not only the usual touch actions, such as swiping and tapping, have been exploited to create the mechanics for innovative and popular games belonging to various genres, such as Fruit Ninja, Spider the Secret of Bryce Manor, Angry Birds, or Temple Run.

As the iPhone and the majority of smartphones are provided with sensors to detect movement, proximity, light, a camera, a microphone, and a headphone jack, these pieces of hardware have been taken into consideration by game developers to create games that were simply not possible before the advent of the touch interface and today's smartphones.

In the following sections, we examine the distinctive features of mobile devices from a mobile game designer's perspective. How can we exploit...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image