Designing mobile games
So far we have discussed game design in general. In this section we will cover design specifically aimed to the mobile platforms. Designing for the mobile platform has its own unique drawbacks and advantages and only by overcoming its traps and exploiting its features will you be able to create a product that can emerge from the competition and make money.
The differences between mobile and other platforms such as Personal Computer (PC) and console are significant, ranging from hardware capabilities to control schemes, to fruition, business models, and pricing policies. Let's delve into each of such categories.
Hardware limitations
Though the advancement of mobile technology allows high-end devices to have the same capabilities of the former generations of consoles, an average mobile user possesses an average mobile device with limited capabilities, especially with regards to memory and processing power. As the mobile market is a mass market, it is a good practice to...