Creating materials in Lumion
Creating a material in Lumion is a mix between what we saw in the previous topics and using the Standard material. The reason why it is a mix is because to use the Standard material, we need at least one texture to use a diffuse texture slot. This topic is slightly different from the previous one because although we created the textures, here we are using Lumion's material to assign textures to a surface.
Before we start covering how the Standard material can be used, let's explore another possibility to create materials in Lumion. Let's assume we have a concrete texture to use in a surface, but for some reason, we are in a rush and don't have much time to tweak the material to get the same concrete look found in other Lumion materials.
Firstly, we have to open the Lumion material library and try to find a material that is similar to the texture we have. After finding the material, the next step is to assign the material to the surface, and this will work as a...