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Learn WinUI 3.0

You're reading from   Learn WinUI 3.0 Leverage the power of WinUI, the future of native Windows application development

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Product type Paperback
Published in Mar 2021
Publisher Packt
ISBN-13 9781800208667
Length 440 pages
Edition 1st Edition
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Author (1):
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Alvin Ashcraft Alvin Ashcraft
Author Profile Icon Alvin Ashcraft
Alvin Ashcraft
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Toc

Table of Contents (20) Chapters Close

Preface 1. Section 1: Introduction to WinUI and Windows Applications
2. Chapter 1: Introduction to WinUI FREE CHAPTER 3. Chapter 2: Configuring the Development Environment and Creating the Project 4. Chapter 3: MVVM for Maintainability and Testability 5. Chapter 4: Advanced MVVM Concepts 6. Chapter 5: Exploring WinUI Controls 7. Chapter 6: Leveraging Data and Services 8. Section 2: Extending WinUI and Modernizing Applications
9. Chapter 7: Fluent Design System for Windows Applications 10. Chapter 8: Building WinUI Apps with .NET 5 11. Chapter 9: Enhancing Applications with the Windows Community Toolkit 12. Chapter 10: Modernizing Existing Win32 Applications with XAML Islands 13. Section 3: Build and Deploy on Windows and Beyond
14. Chapter 11: Debugging WinUI Applications with Visual Studio 15. Chapter 12: Hosting an ASP.NET Core Blazor Application in WinUI 16. Chapter 13: Building, Releasing, and Monitoring Applications with Visual Studio App Center 17. Chapter 14: Packaging and Deploying WinUI Applications 18. Assessments 19. Other Books You May Enjoy

Chapter 5: Exploring WinUI Controls

WinUI offers a number of controls and APIs for developers building apps for Windows. The controls include new controls not previously available to Windows developers, as well as updated controls that were already available in WinUI 2.x or UWP. Using these new and updated controls with WinUI 3 enables their use in older versions of Windows 10 that did not previously support this full suite of components. Developers can also leverage XamlDirect APIs to get low-level access to XAML APIs.

In this chapter, we will cover the following topics:

  • Learning more about the controls that are available in WinUI
  • Exploring the XAML Controls Gallery application to learn about the WinUI controls
  • How the XamlDirect APIs provide middleware authors with a performant way to declaratively create and manipulate XAML types in their code
  • How to implement the SplitButton and TeachingTip controls in your application

By the end of this chapter, you...

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