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Kinect for Windows SDK Programming Guide

You're reading from   Kinect for Windows SDK Programming Guide

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849692380
Length 392 pages
Edition 1st Edition
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Author (1):
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Abhijit Jana Abhijit Jana
Author Profile Icon Abhijit Jana
Abhijit Jana
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Table of Contents (19) Chapters Close

Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Understanding the Kinect Device 2. Getting Started FREE CHAPTER 3. Starting to Build Kinect Applications 4. Getting the Most out of Kinect Camera 5. The Depth Data – Making Things Happen 6. Human Skeleton Tracking 7. Using Kinect's Microphone Array 8. Speech Recognition 9. Building Gesture-controlled Applications 10. Developing Applications Using Multiple Kinects 11. Putting Things Together Index

Using Kinect with a Netduino microcontroller


Another fun part of development is when we integrate Kinect with a microcontroller and send signals or data from a Kinect-based application to do some activities. With the microcontroller, we can wire up different electronic gadgets, such as a 7-segment board, digital alarm, LED display board, and many more.

Integrating these two technologies can help us to build a robust and real-life application, such as a home automation system, security system, controlling a robot, and so on. In this section we will learn how we can connect a Netdunio microcontroller with a Kinect and control the Netdunio on-board LED.

Required components

Other than Kinect, the Kinect for Windows SDK, and Visual Studio, to build this solution we need the following components:

  • Microsoft .NET Micro Framework

  • Netduino

  • Netdunio SDK (32-bit or 64-bit depending on the Operating System)

Microsoft .Net Micro Framework

The .Net Micro Framework is a subset of the .Net Framework, which does...

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