Setting up a project for holographic application
We have already created our new project and learned the basics about editors and some of the key concepts that are required to build an application. It's is now time to set up the application for a holographic project--Explore HoloLens.
Setting up the HoloToolkit - Unity
The HoloToolkit for Unity is a collection of Unity component
, Prefab
and Script
that are used to speed up the development of holographic applications for HoloLens. It supports all types of HoloLens interaction models with the help of separate groups of scripts. Precisely, the HoloToolkit for Unity contains the following areas:
- Input
- Sharing
- Spatial Mapping
- Spatial Sound
- Utilities
- Build
The input module handles all kinds of input related to your holographic apps - starting from Gaze, it manages cursor and its related events too. The sharing library allows you to build a distributed application to span across multiple HoloLens. The Spatial Mapping library handles features related with...