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Hands-On UX Design for Developers

You're reading from   Hands-On UX Design for Developers Design, prototype, and implement compelling user experiences from scratch.

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788626699
Length 350 pages
Edition 1st Edition
Concepts
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Author (1):
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Elvis Canziba Elvis Canziba
Author Profile Icon Elvis Canziba
Elvis Canziba
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Table of Contents (18) Chapters Close

Title Page
www.packtpub.com
Contributors
Preface
1. What is UX? FREE CHAPTER 2. UX Design Process 3. User Behavior Basics and User Research 4. Getting to Know Your Users 5. User Personas 6. Designing Behavior 7. Visual Design Principles and Processes 8. Wireframes and Prototyping 9. UI Design and Implementation 10. Frontend UI Implementation and Process 11. Post-launching UX Activities 12. Designing for Big Data 1. Other Books You May Enjoy Index

Creating and analyzing conversion funnels


Similar to tracking UI sessions, here we need to track conversions: Where do users find our product, and how do they start using it?

To achieve this, we should first set some goals. What do we want the user to do when they arrive at our product? Do we want them to register, subscribe, play games, buy something, or some other specific action?

We will create funnels for these kinds of tasks, and we will track the entire process, from the time that users enter our app to the final stage where they buy something or take an action that we expect them to take.

We collect all of the data together in one place, and then start analyzing it. This can also be done with an analytics tool, and we can track each goal separately, as in the following screenshot:

Via these reports, we can check why users are not engaging with specific screens, reasons for some screens better at conversion, or what is stopping the user from finishing a specific action when they start...

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