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Hands-On Reactive Programming with Clojure

You're reading from   Hands-On Reactive Programming with Clojure Create asynchronous, event-based, and concurrent applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789346138
Length 298 pages
Edition 2nd Edition
Languages
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Authors (2):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
Konrad Szydlo Konrad Szydlo
Author Profile Icon Konrad Szydlo
Konrad Szydlo
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Table of Contents (15) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. A New Approach to Futures 9. A Reactive API to Amazon Web Services 10. Reactive Microservices 11. Testing Reactive Apps 12. Concurrency Utilities in Clojure 13. Other Books You May Enjoy Appendix - The Algebra of Library Design

Introduction to core.async

Long gone are the days when programs were required to do only one thing at a time. Being able to perform several tasks concurrently is at the core of the vast majority of modern business applications. This is where asynchronous programming comes in.

Asynchronous programming and, more generally, concurrency is about doing more with your hardware resources than you previously could. It means fetching data from the network or a database connection without having to wait for the result or, perhaps, reading an Excel spreadsheet into memory while the user can still operate the graphical interface. In general, it improves a system's responsiveness.

In this chapter, we will look at how different platforms handle this style of programming. More specifically, we will cover the following topics:

  • An introduction to the background of core.async and its API
  • ...
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