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Hands-On Design Patterns with Java

You're reading from   Hands-On Design Patterns with Java Learn design patterns that enable the building of large-scale software architectures

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789809770
Length 360 pages
Edition 1st Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (15) Chapters Close

Preface 1. Section 1: Introducing Design Patterns
2. Unified Modeling Language Primer FREE CHAPTER 3. Object-Oriented Design Patterns 4. Section 2: Original Design Patterns
5. Behavioral Design Patterns 6. Creational Design Patterns 7. Structural Design Patterns 8. Section 3: New Design Patterns
9. Architectural Patterns - Part I 10. Architectural Patterns - Part II 11. Functional Design Patterns 12. Reactive Design Patterns 13. Assessments 14. Other Books You May Enjoy

Summary

This chapter started with an introduction to OOP. Portability, inheritance, encapsulation, and polymorphism were deemed to be the primary benefits of OOP and were explored. A sample OOP class was examined in detail. That class, the Bicycle class, was used to demonstrate key OOP concepts to include instance variables, the this reference, accessors, mutators, driver class, constructors, overloading, and method call chaining. The chapter ended with a look at key OOP principles—create concise objects, encapsulate to protect, and purposeful inheritance.

In the next chapter, Behavioral Design Patterns, we will explore the behavioral design pattern category and its individual design patterns of chain of responsibility, mediator, memento, null object, observer, state, strategy, template method, and visitor. We will examine the programming challenges and design patterns...

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