Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Getting Started with Unity 5

You're reading from   Getting Started with Unity 5 Leverage the power of Unity 5 to create amazing 3D games

Arrow left icon
Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781784398316
Length 184 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
Arrow right icon
View More author details
Toc

Using MonoDevelop


When we are scripting, we need to use some sort of editor. We could use a standard text editor and achieve great results. But instead of using a text editor, programmers typically use a scripting editor. Scripting editors use color-coding that make the code more readable. They also provide spacing that makes looking at code blocks easier.

The good news is that Unity comes with MonoDevelop. It can handle all of Unity's supported languages (C#, JavaScript, and Boo). MonoDevelop has code completion support and other tools that make scripting more efficient.

You'll gain experience with MonoDevelop in the next section.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image