Design patterns in brief
When engineers and architects decide to build a bridge, or a tower, or a building, they follow certain principles to ensure structural integrity. There are various possible designs for bridges (suspension and cantilever, for example), but if the engineer doesn't use one of the standard designs, and doesn't have a brilliant new design, it is likely the bridge he/she designs will collapse.
Design patterns are an attempt to bring this same formal definition for correctly designed structures to software engineering. There are many different design patterns to solve different general problems. Design patterns typically solve a specific common problem faced by developers in some specific situation. The design pattern is then a suggestion as to the ideal solution for that problem, in terms of object-oriented design.
Knowing a design pattern and choosing to use it in our software does not, however, guarantee that we are creating a correct solution. In 1907, the Québec Bridge...