Metal parts
The tiny stainless steel parts provide a fair bit of visual appeal to the clock. They enhance the contrast between the different materials and textures composing the object. To render these bits, we will be aiming for a shiny metallic finish. The first step is to add the shading.
Shading using Multiply mode
Metal surfaces are highly reflective, so they tend to show contrasting dark and light “bands.” However, for the purpose of our artwork, we want to focus more of our attention on the clock body, so we can downplay the contrast on the metal a little.
Create a clipped Multiply layer on top of the base, as follows:
Figure 16.29: New Multiply layer
Next, block in the shading with blue, as follows:
Figure 16.30: Basic shading using Multiply
At this stage, the finish looks relatively matte, so we can create some of those finer reflections within the shadow area using a lighter blue, as follows: