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Game Development with Blender and Godot

You're reading from   Game Development with Blender and Godot Leverage the combined power of Blender and Godot for building a point-and-click adventure game

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781801816021
Length 330 pages
Edition 1st Edition
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Author (1):
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Kumsal Obuz Kumsal Obuz
Author Profile Icon Kumsal Obuz
Kumsal Obuz
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Toc

Table of Contents (20) Chapters Close

Preface 1. Part 1: 3D Assets with Blender
2. Chapter 1: Creating Low-Poly Models FREE CHAPTER 3. Chapter 2: Building Materials and Shaders 4. Chapter 3: Adding and Creating Textures 5. Chapter 4: Adjusting Cameras and Lights 6. Chapter 5: Setting Up Animation and Rigging 7. Part 2: Asset Management
8. Chapter 6: Exporting Blender Assets 9. Chapter 7: Importing Blender Assets into Godot 10. Chapter 8: Adding Sound Assets 11. Part 3: Clara’s Fortune – An Adventure Game
12. Chapter 9: Designing the Level 13. Chapter 10: Making Things Look Better with Lights and Shadows 14. Chapter 11: Creating the User Interface 15. Chapter 12: Interacting with the World through Camera and Character Controllers 16. Chapter 13: Finishing with Sound and Animation 17. Chapter 14: Conclusion 18. Index 19. Other Books You May Enjoy

Index

As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.

Symbols

3D model

about 4

parts 5

9-slice scaling

about 205

reference link 205

A

Action Editor 97

actions

blending 254

playing, for player 253, 254

Adjustments feature

properties 195

Ambient Occlusion (AO)

about 72-74

properties 193

AnimationPlayer component 79

AnimationPlayer node 130

animations

actions, separating 131-133

AnimationPlayer node 130

blending 254

building 78

building, in Blender 79

building, in Godot 274

building, in Godot Engine 79

creating 83

creating, for Godot 98

importing 128, 129

MeshInstance node 130

Skeleton node 130

triggering 249-251

Area light

about 66

properties 69

armature 83

audio

gameplay experience, increasing 145

playing, in Godot 142

audio...

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