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Flutter for Beginners

You're reading from   Flutter for Beginners Cross-platform mobile development from Hello, World! to app release with Flutter 3.10+ and Dart 3.x

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781837630387
Length 406 pages
Edition 3rd Edition
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Authors (2):
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Alessandro Biessek Alessandro Biessek
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Alessandro Biessek
Thomas Bailey Thomas Bailey
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Thomas Bailey
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Table of Contents (20) Chapters Close

Preface 1. Part 1:Learning the Core Concepts
2. Chapter 1: What Is Flutter and Why Should I Use It? FREE CHAPTER 3. Chapter 2: An Introduction to Dart 4. Chapter 3: Flutter versus Other Frameworks 5. Chapter 4: Dart Classes and Constructs 6. Part 2:Building a Basic Flutter App
7. Chapter 5: Building Your User Interface through Widgets 8. Chapter 6: Handling User Input and Gestures 9. Chapter 7: Let’s Get Graphical! 10. Chapter 8: Routing – Navigating between Screens 11. Part 3:Turning a Simple App into an Awesome App
12. Chapter 9: Flutter Plugins – Get Great Functionality for Free! 13. Chapter 10: Popular Third-Party Plugins 14. Chapter 11: Using Widget Manipulations and Animations 15. Part 4:Testing and Releasing Your App
16. Chapter 12: Testing and Debugging 17. Chapter 13: Releasing Your App to the World 18. Index 19. Other Books You May Enjoy

Using animations

When working with animations, we are not going to always be creating the same animation objects, but we can find some similarities in use cases. Tween objects are useful for changing the type and range of an animation. We will, most of the time, be composing animations with AnimationController, CurvedAnimation, and Tween instances.

Before we use a custom Tween implementation, let’s revisit our widget transformations from the Transforming widgets with the Transform class section by applying the transformation in an animated way. We will get the same final effect but it will be smoother and more dynamic.

Rotate animation

Instead of changing the button rotation directly, we can make it progressive by using the AnimationController class. An example of this kind of animation is shown in the following screenshot:

Figure 11.7 – Using animation to rotate a button

Figure 11.7 – Using animation to rotate a button

In the following example, we are creating our widget in a...

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