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Deep Reinforcement Learning Hands-On

You're reading from   Deep Reinforcement Learning Hands-On A practical and easy-to-follow guide to RL from Q-learning and DQNs to PPO and RLHF

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Product type Paperback
Published in Nov 2024
Publisher Packt
ISBN-13 9781835882702
Length 716 pages
Edition 3rd Edition
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Author (1):
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Maxim Lapan Maxim Lapan
Author Profile Icon Maxim Lapan
Maxim Lapan
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Toc

Table of Contents (29) Chapters Close

Preface 1. Part 1 Introduction to RL FREE CHAPTER
2. What Is Reinforcement Learning? 3. OpenAI Gym API and Gymnasium 4. Deep Learning with PyTorch 5. The Cross-Entropy Method 6. Part 2 Value-based methods
7. Tabular Learning and the Bellman Equation 8. Deep Q-Networks 9. Higher-Level RL Libraries 10. DQN Extensions 11. Ways to Speed Up RL 12. Stocks Trading Using RL 13. Part 3 Policy-based methods
14. Policy Gradients 15. Actor-Critic Method: A2C and A3C 16. The TextWorld Environment 17. Web Navigation 18. Part 4 Advanced RL
19. Continous Action Space 20. Trust Region Methods 21. Black-Box Optimizations in RL 22. Advanced Exploration 23. Reinforcement Learning with Human Feedback 24. AlphaGo Zero and MuZero 25. RL in Discrete Optimization 26. Multi-Agent RL 27. Bibliography
28. Index

Adding text description

As a first step to improve our clicker agent, we’ll add the text description of the problem into the model. I have already mentioned that some problems contain vital information that is provided in a text description, like the index of tabs that need to be clicked or the list of entries that the agent needs to check. The same information is shown at the top of the image observation, but pixels are not always the best representation of simple text.

To take this text into account, we need to extend our model’s input from an image only to an image and text data. We worked with text in the previous chapter, so a recurrent neural network (RNN) is quite an obvious choice (maybe not the best for such a toy problem, but it is flexible and scalable).

Implementation

In this section, we will just focus on the most important points of the implementation. You will find the whole code in the Chapter16/wob_click_mm_train.py module...

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