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Coding Roblox Games Made Easy

You're reading from   Coding Roblox Games Made Easy The ultimate guide to creating games with Roblox Studio and Lua programming

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Product type Paperback
Published in Jan 2021
Publisher Packt
ISBN-13 9781800561991
Length 238 pages
Edition 1st Edition
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Author (1):
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Zander Brumbaugh Zander Brumbaugh
Author Profile Icon Zander Brumbaugh
Zander Brumbaugh
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Table of Contents (12) Chapters Close

Preface 1. Section 1: Introduction to Roblox Development
2. Chapter 1: Introducing Roblox Development FREE CHAPTER 3. Chapter 2: Knowing Your Work Environment 4. Section 2: Programming in Roblox
5. Chapter 3: Introduction to Roblox Lua 6. Chapter 4: Roblox Programming Scenarios 7. Chapter 5: Creating an Obby 8. Chapter 6: Creating a Battle Royale Game 9. Section 3: The Logistics of Game Production
10. Chapter 7: The Three Ms 11. Other Books You May Enjoy

Learning functions and events

In programming, a function is a repeatably callable code block, typically designed to accomplish a single task. Functions are important for abbreviating common jobs being done and help reduce the amount of redundancy within your programs. In this section, you will learn different ways to format functions, as well as when you should be using them.

Functions in programming

We primarily use functions to define code that can be easily referenced and executed repeatedly. For the sake of terminology, many programming languages distinguish functions from procedures or subroutines; the difference here is that a function executes code to compute some data that is returned, whereas a procedure simply accomplishes a task without returning a value to where it was called. The following function has been designed to create a new table and fill it with fruits, vegetables, or a non-produce item based on a randomly generated value. See that the function is locally...

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