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Cocos2d Game Development Blueprints

You're reading from   Cocos2d Game Development Blueprints Design, develop, and create your own successful iOS games using the Cocos2d game engine

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Product type Paperback
Published in Jan 2015
Publisher
ISBN-13 9781783987887
Length 440 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Jorge Jord√°n Jorge Jord√°n
Author Profile Icon Jorge Jord√°n
Jorge Jord√°n
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Toc

Table of Contents (10) Chapters Close

Preface 1. Sprites, Sounds, and Collisions 2. Explosions and UFOs FREE CHAPTER 3. Your First Online Game 4. Beat All Your Enemies Up 5. Scenes at the Highest Level 6. Physics Behavior 7. Jump and Run 8. Defend the Tower Index

What you need for this book

To develop this book's games, you will need the following hardware and software:

  • An Intel-based Mac running Mac OS X 10.8.4 or later
  • The latest Xcode version (5.1.1 at the time of writing this book)
  • To be enrolled in the iOS Developer Program if you want to test the games on a device and to use in-app purchases
  • An iOS device to test games on

You don't need wide development experience in either Objective-C or Cocos2d as these chapters guide you step by step so you understand what is happening. However, you do need to have an intermediate knowledge level of Cocos2d and an understanding of Objective-C.

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