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Building Games with Flutter

You're reading from   Building Games with Flutter The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3

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Product type Paperback
Published in Jun 2022
Publisher Packt
ISBN-13 9781801816984
Length 224 pages
Edition 1st Edition
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Author (1):
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Paul Teale Paul Teale
Author Profile Icon Paul Teale
Paul Teale
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Table of Contents (17) Chapters Close

Preface 1. Part 1: Game Basics
2. Chapter 1: Getting Started with Flutter Games FREE CHAPTER 3. Chapter 2: Working with the Flame Engine 4. Chapter 3: Building a Game Design 5. Part 2: Graphics and Sound
6. Chapter 4: Drawing and Animating Graphics 7. Chapter 5: Moving the Graphics with Input 8. Chapter 6: Playing Sound Effects and Music 9. Chapter 7: Designing Your Own Levels 10. Chapter 8: Scaling the Game for Web and Desktop 11. Part 3: Advanced Games Programming
12. Chapter 9: Implementing Advanced Graphics Effects 13. Chapter 10: Making Intelligent Enemies with AI 14. Chapter 11: Finishing the Game 15. Other Books You May Enjoy Appendix: Answers

Navigating obstacles with pathfinding

In this section, we will discuss how to move our character from A to B when there are obstacles in the way. There are many solutions to this problem, but a common solution in games development that we are going to use is called the A Star algorithm.

The algorithm is an efficient way to calculate a route on a 2D grid. Remember, a tile map is a 2D grid that uses tile IDs to represent what is drawn on the map. We provide the algorithm with our grid coordinates for our start location (the current location of George) and our end location (where we tap on the screen), along with a list of grid coordinates for any obstacles that are in the way. The algorithm then returns a list of grid offsets that represent a path, which we can follow to navigate to our touched location while avoiding all obstacles!

Our initial challenge is that when we move George around, we are using pixels to represent the location, but the algorithm works in grid coordinates...

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