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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
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Author (1):
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Gordon Fisher Gordon Fisher
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Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation 2. Getting Comfortable Using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Using Object Mode and Edit Mode


Until now, when you worked in the 3D View, you were in Object Mode. When you moved, rotated, or scaled an object, you did it to the entire object. This chapter is going to focus on Edit Mode. We will be working at the subobject level of a Mesh object, translating, scaling, and rotating vertices, edges, and faces. You may not build much in this chapter; the exercises will be quick practice with vertices, edges, and faces, but you will be training your hands in what to do so that your mind can focus on building in later chapters.

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