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Asynchronous Android Programming

You're reading from   Asynchronous Android Programming Unlock the power of multi-core mobile devices to build responsive and reactive Android applications

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781785883248
Length 394 pages
Edition 2nd Edition
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Authors (2):
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Helder Vasconcelos Helder Vasconcelos
Author Profile Icon Helder Vasconcelos
Helder Vasconcelos
Steve Liles Steve Liles
Author Profile Icon Steve Liles
Steve Liles
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Toc

Table of Contents (14) Chapters Close

Preface 1. Asynchronous Programming in Android FREE CHAPTER 2. Performing Work with Looper, Handler, and HandlerThread 3. Exploring the AsyncTask 4. Exploring the Loader 5. Interacting with Services 6. Scheduling Work with AlarmManager 7. Exploring the JobScheduler API 8. Interacting with the Network 9. Asynchronous Work on the Native Layer 10. Network Interactions with GCM 11. Exploring Bus-based Communications 12. Asynchronous Programing with RxJava Index

Accessing Java objects from native code


When we call a native function, the C or C++ function receives a JNIEnv pointer to a table of JNI methods used to interact with JVM Runtime. The JNIEnv pointer provides us with a set of primitives ready to find a Java class definition, set or get Java object field values, call static or member Java object functions, create Java objects, interact with Java monitors, or deal with exceptions.

Our next example will count the number of words on an EditText UI Widget on a native function and update a TextView text with count results from the native code. Therefore, we will learn how to use JNIEnv to access a member Java object field and how to call a Java object method (TextView.setText) using the JNIEnv interface.

Let's start by defining our native function and invoke it every time the EditField content changes:

public class MyNativeActivity extends Activity {
   
  protected EditText inputTextEt = null;
  protected TextView charCountTv = null;

  @Override...
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