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Android UI Development with Jetpack Compose

You're reading from   Android UI Development with Jetpack Compose Bring declarative and native UI to life quickly and easily on Android using Jetpack Compose and Kotlin

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781837634255
Length 278 pages
Edition 2nd Edition
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Author (1):
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Thomas Künneth Thomas Künneth
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Thomas Künneth
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Fundamentals of Jetpack Compose FREE CHAPTER
2. Chapter 1: Building Your First Compose App 3. Chapter 2: Understanding the Declarative Paradigm 4. Chapter 3: Exploring the Key Principles of Compose 5. Part 2: Building User Interfaces
6. Chapter 4: Laying Out UI Elements in Compose 7. Chapter 5: Managing State of Your Composable Functions 8. Chapter 6: Building a Real-World App 9. Chapter 7: Exploring App Architecture 10. Part 3: Advanced Topics
11. Chapter 8: Working with Animations 12. Chapter 9: Exploring Interoperability APIs 13. Chapter 10: Testing and Debugging Compose Apps 14. Chapter 11: Developing for Different Form Factors 15. Chapter 12: Bringing Your Compose UI to Different Platforms 16. Index 17. Other Books You May Enjoy

Exercise

When adding animations to your app, you should make sure that they behave the way you want them to. Android Studio allows you to examine every frame of an animation in the Animation Preview. If a composable function with animations can be inspected using the Animation Preview, you will spot an icon labeled Start Animation Preview (Figure 8.4). Which APIs are supported depends on your Android Studio version.

Figure 8.4 – Launching the Animation Preview

Figure 8.4 – Launching the Animation Preview

Let’s try this cool feature. Please open the CrossfadeAnimationDemo() composable in the Animation Preview (Figure 8.5)

Figure 8.5 – Animation Preview showing CrossfadeAnimationDemo()

Figure 8.5 – Animation Preview showing CrossfadeAnimationDemo()

You can then inspect every frame by moving the handle in the timeline, change the animation parameters (which become visible after unfolding the corresponding animation), and start and stop all animations at once.

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